Understanding the MMO Revisited: Log Horizon VS Overlord

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VS

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My very first blog was a brief discussion about how SAO, Log Horizon and Overlord used the mechanics of MMO’s well or poorly in their respective stories.  Looking back on it now I think it was wholly inadequate, and with “log horizon vs overlord” searches being the most frequent hit to that post, I’ve decided to revamp my work and bring it up to snuff.  I won’t address SAO here because I’ve covered it extensively.  There will be spoilers ahead, you’ve been warned.

Log Horizon is undoubtedly better than Overlord in every conceivable way unless you want a mindless power fantasy, in which case you should be asking yourself what appeals to you more, being Kirito or being an OP skeleton guy with a bunch of demon followers.  Whatever games mechanics Overlord has in play are mostly thrown out the window because Ains can use magic to essentially change his class.  He can’t use special warrior skills, so this spell would be ok if he was made more vulnerable by doing it, but given how weak everything is in the world around him it hardly matters what debuffs he gives himself by temporarily going warrior.  And he can still use magic when in warrior form anyway so he would only suffer losing the special stats of mage gear, which again hardly matters because the world he’s in is too weak for him.  He can even use pay-to-win items to wield the strongest types of melee weapons in the game, something that would totally break a real game’s balance and should logically be restricted, but restrictions are something this particular show wants to do away with.  Overlord doesn’t care about being a good story, about crafting a good setting or placing limitations on it’s protagonist, it wants to provide the viewer the fantasy of getting to play as the Lich King, with a bunch of powerful demon servants, stomping the world.  And you know what, if that’s really what you want then I guess I can’t blame you.  It can be fun to feel like the big unstoppable bad guy instead of the flawless, invincible hero.   However in achieving this fantasy Overlord threw out a potentially interesting setting and narrative, and those things matter quite a bit more to me.

Log Horizon therefore is a more or less a heaven-sent miracle in comparison.  Log Horizon is an order of magnitude above Overlord, and most anime in general.  For now let’s just talk game mechanics.  Game mechanics are integral to Log Horizon’s story, and they’re very well thought out.  Low level players get EXP boosts, classes play a clear role and no one can just jump classes to avoid their limitations like in Overlord.  This is extra important for the main guy, Shiroe, because his class is a support class.  Shiroe can’t just overpower his foes, he constantly has to be thinking ahead, using distractions, buffs and debuffs to bring easy victory to his party.  While Shiroe can appear just as invincible as Ains, it’s shown that he struggles against some foes and it’s suggested that the rug can, and probably will, be pulled out from under him later down the line.  Shiroe’s also a member of a group, Debauchery Tea Party, and he’s likely one of the least powerful members of the group in terms of pure strength even if his strategic abilities are top notch within the group.  Whereas Ains was seemingly alone as a player in a game universe of NPCs given life, Shiroe is just one of 30ish nigh-legendary players and the end of the second season suggests that with the group leader far away, the rest of the group may clash in an upcoming season.  Additionally, the final episode season 1 introduces Nureha, an enemy who is either on par with Shiroe or very nearly so, who demonstrates the same kind of understanding of the game world’s mechanics and who runs what is arguably the most powerful guild in the world, Plant Hwyaden.   All this is to say that Shiro is not wish fulfillment and the world and story intends on treating him like an actual person with actual limitations and even gives him powerful enemies to contend with to boot, all of which I’m very much on board with.

In addition to well defined class roles and a strong emphasis on party play, crafting and other professional or subclass skills that appear in most MMOs play an important role in Log Horizon’s world. Various forms of crafting, from cooking to engineering are both present and well explained.  The cooking skill in particular was vital because up until it’s value was discovered everyone was auto-making tasteless meals and being miserable because of them.  And in learning about how subclass skills mattered and how they could be applied, characters were able to create items and spells not available in the normal game.  This sparks huge revolutions later down the line as Shiroe converts NPCs into adventurers, Nureha makes an unbreakable disguise spell, some of the Round Table members make a steamship and Plant Hwyaden creates portable cathedrals to let players revive anywhere.

Speaking of revival, it’s one of the other things that sets Log Horizon apart froms other MMO contemporaries.  In SAO, people die when they are killed, in the game.  In Overlord it’s uncertain what exactly would happen if Ains died though considering that he seems to have literally become his character he would likely perish forever.  The result is that both stories have to feature invincible protagonists because death is final and it would spell the end of their stories.  By comparison a lot of the biggest moral questions raised by Log Horizon are dependent on the fact that the players don’t die, and it’s not afraid to kill all of it’s most powerful players over the course of it’s run.  This is made all the more impressive when it becomes know that death in the game causes the vanquished to lose memories of real world.  And it’s made even more impressive in season two when the players who weren’t stereotypical otaku go insane trying to escape back to real world.  And you can hardly blame them because if you have a marriage coming up or a family that are no doubt worried about, it makes sense that you’d want to get out of the game and unlike SAO there’s no clear way out.  To its credit Overlord also features no clear way out, though it has yet to do much of note with that story detail.

All of the last few paragraphs are there to say that Log Horizon pays a lot of attention to detail, and uses the details of settings phenomenally to create a plethora of subplots or expand the main narrative.  Hell the game is even evolving as the players get to know it, like how Shiroe’s alt account enters the game, a spam bot is given an avatar, we see continents outside of Japan, flavor text starts to manifest as actual events, and of course the appearance of the Traveler aka Genius Monster class.  Log Horizon has already given us a large, richly detailed  world, and it looks like it will only get bigger.  And I didn’t even talk about the lore, with it’s totally new classification of spells and theories as to why demi-human monsters like Goblins became violent monsters, the lore is awesome.  And if all of this wasn’t enough, Log Horizon puts a ton of effort in characters and character development.

One of the biggest criticisms of Log Horizon season 2 is that was really slow and we spent too much time with the kids.  I agree that Log Horizon season 2 is slower and than season 1 but I think that’s entirely intentional and it doesn’t make the show boring at all.  Log Horizon has always been a headier kind of show and a lot of season 1 was about improving life in Akibahara so that players were secure and could focus on solving the big problems like “how do we get home?”.  As of Season 2 players are mostly secure and there’s little left to do beyond solving the greatest mystery in the story (which obviously won’t be resolved quickly because that would be boring), there’s hardly any immediate goals and what few exist have no clear path or resolution, with everyone’s primary needs provided for, and only mysteries left to unravel, the whole world of Log Horizon sort of stalls into a semi-rigid status quo, much like the real world.  And to fill the gaps left by a narrative that went from driven to directionless, Log Horizon season 2 put more emphasis on character development.  I think the introduction of the people who go insane trying to get home was probably best development among the player base at large, but Akatsuki had a good arc too.  Akatsuki has generally struggled with being in love with Shiroe, she’s best at straightforward violence whereas he’s mostly a schemer, she struggles to keep up with his plans, she has other girls to contend with, and she thinks she’s not quite worthy of him because she’s not as good at the game as he and the other Debauchery Tea Party Members are.  In response she obsesses herself with getting stronger and learning a Teaching and while it can seem frustrating watching episodes of Akatsuki struggling furiously and going nowhere, that is the fucking point.

Whereas in season 1 the main characters, had concrete, easily understood goals to achieve after a few episodes of aimless exploring, season 2 is about how people struggle with being adrift without any clear goal ahead of them.  For some that means going crazy, for others it means throwing in a lot of aimless effort to get some kind of result, and for a few it means striving for new big goals or getting ready to start a war.  And in the end Akatsuki gets her Teaching and gains a lot of her wavering confidence back.  William makes this awesome speech to inspire his raid group and the raid group clears the dungeon they kept losing to.  And the kids gain a lot resolve after seeing older players destroy the world around them as they go insane.  Season 2 is about the frustration of being stuck in limbo but ultimately overcoming it to face the next challenge.  Is it slow and maybe a little frustrating to watch?  Sure, that conveys what the character’s are experiencing.  Does it make Log Horizon season 2 bad?  Not at all, I was just as engaged as I was during season 1 and I will defend it with all the fury of a random blogger on the internet.

Ultimately what I hope you all take away from this is that Log Horizon is fucking amazing and you should go watch it if you haven’t done so already.  Log Horizon gets a bad rap for looking ugly and being slow but it far outclasses SAO and Overlord on every literary front and it’s by far the best example of a “trapped in a MMO” story done well.  Thanks for reading, I hope you enjoyed it, I’ll see you in the next one.

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18 thoughts on “Understanding the MMO Revisited: Log Horizon VS Overlord

  1. Dropped log after the first major villain, honestly it just felt like the pro-tags was winning coz of plot, meanwhile every fight in Overlord is resolved mathematically leading it a much more real feel (look into the authors notes regarding the 6th book for a deeper look into that)
    Overlord also has pristine world-building, But since this article got written before the second season i suppose, that wasent particularly clear, but honestly all in all, Overlord is layed as fuck, while log horrison felt skin deep, of-course the Light novels for Overlord are 10 times better and far from all the subtler elements are translated properly or at all.

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    • You are correct I dropped Overlord after 1 season. I think Overlord season 1 did an ok job with the worldbuilding and I would assume that gets better as they get more time to flesh things out. But I hated the characters, the way all the demons were basically sucking Ains’ dick, the way Ains and everyone around him was OP as fuck compared to anyone he interacted with (even if it makes sense in-universe I still think it’s boring). And I completely disagree with the way you characterize the combat in both. Ains is a spellcaster that has an ability which lets him become a good enough warrior to basically move past all of his class restrictions, he does fine in melee combat and can wield top tier melee gear with no penalty, this on top of being a powerful spellcaster. Add to that he has all these pay-to-win gatcha items, and at that point the combat is no longer even mildly interesting to me. By comparison Log Horizon, which is slower but way deeper than Overlord (honestly you dropped it before right before the series really comes into it’s strengths), has combat which the main characters not only lose (in the second season anyway) but none of them can steamroll all of their opponents by themselves like Ains. In the fight you dropped the show after they totally controlled the flow of the fight because of their years-long teamwork and knowledge of the games mechanics. Akatsuki even broke down the math behind the combo that utterly crushed Demikos (the first major villain). In any event, even if we disagree, I’m glad you like Overlord enough to step up to the plate and defend it.

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  2. I can’t really compare the two since I haven’t gotten that far into Log Horizon, While Having Good knowledge of Overlord. From what i seen, The Mechanics from Log Horizion are really good. The races on the other hand….Not so much… Log Horizon shares the same problem with SAO (More Specifically Alfheim Online) With the races almost looking alike. For me, 7/8 races are just humans with minor differences between them. Examples: Wolf Fang ( Humans with dog ears), Fox Tails (Humans with a foxes tail and ears) Ritan (Humans with tattoos all over them) Half Alv (Humans with an emblem on their tongue) Elfs (Long Eared) and Finally dwarfs (Their Short). Really, the only decent race the author made was the werecats. I’m Perplexed why the author even bothered to making the Ritans and Half Alvs. I find Overlord handled Races much better in my opinion. I can see why you dislike the mechanics from overlord (especially with the cash items And for the fact the anime leaves out a lot of details). But for me, its perfect.

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    • As far as the races go it depends on what you mean by the races being good. They don’t have strong cultural divisions or stat bonuses (at least not that I’m aware of). Generally speaking the races are their for player variety and flavor – they aren’t central to the story or at least not in the anime. It’s been a long time since I watched Overlord so I don’t remember anything about how Overlord treated races or if that even took place much in season 1 – so I don’t really have a good metric to compare to. My best guess as to why the differences are so minor in Log Horizon is that the author didn’t want player characters that looked like demi-humans: goblins, the fish people, etc. because there are hard lore differences between the demi-humans and the various “beastman” races that human characters are allowed to play as. From a design sense I think I can see where you are coming from, more pronounced differences are often a good thing, but I don’t really find the minor extent of differences to be a problem, especially if the main reason is being careful where the lore is concerned. That said, thanks for speaking up, it’s always good to hear from readers.

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      • Both Mock-Video Games are good in their own ways,However i find YGGDRASSIL a more Diverse game to enjoy. Like i mentioned above, The races of “Yggdrasil’ are more varied than Elder tale.

        In Yggdrasil there are more than 700 hundred races to play, these 700 are divided into three categories, Humanoid, Demi-Human, and Heteromorphic.

        There are two types of classes: Job Classes and Racial Classes. Every time a player levels, they can invest 1 point into either of these two, However Racial Classes are only accessible by Demi-humans and Heteromorphic races.

        Job Classes are what you think they are. But in this game, people can choose more than one class. there are 2000 job classes in the Game players can get, they are sub-categoried into three groups. Base Classes,High Classes, And rare classes. These classes can gain levels to get stronger and potiential help the player gain the more Powerful “High” and “Rare” classes. Base can level to 15, High to 10, and Rare to 5.

        Demi-Humans and Heteromorphic races have access to “racial classes” which are a type of classes based on their race that gives these players Racial characteristics such as monstrous appearances, Abilities, Skills, Resistences, etc.

        Heteromorphic races in particular, “own the most powerful basic statuses, which can be strengthened even more by increasing their racial level. High-ranking races also provide special abilities similar to that of a monster’s. Besides providing a racial level and special abilities, the Heteromorphic races are able to also gain more ability points than the Humanoid or Demi-Human races.”

        Heteromorphic races are however affected by Racial Weaknesses and Penalties based on the race the Players picked. It also limits the amount of job classes a player can use.

        Humanoids have weaker basic status and can’t have racial levels. However to compensate, they can learn more classes which provide high stats or powerful skills more easily, giving them higher potential.

        Thanks to this type of system, it is Virtually impossible to create identical characters unless one is deliberately trying to do so.

        Thats the basics i can provide, if your interested to learn more. then you can head over to the wiki and read more. :p

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  3. Overlord is better because log horizon is too slow. When i first start watching it i got bored with i watched episode 3. I have alreasy know its going to be slow because alot of people were saying it. The first beginning episodes were boring in my opinion. I don’t feel like waiting for epsiodes for the show to be interesting. Sometimes i feel like skipping episodes because its to slow.

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  4. Log Horizon’s Elder tale on the other hand, Has only 8 races to play. the majority of them are nearly identical to each other with minor differences with the Werecats being The only Unique race. The races have some stat differences between each other (Humans having balanced stats, Elfs have higher willpower stats and archery, etc). The different races also have a set racial skills for each of them. these racial skills to me…are honestly not that impressive. like the “Custom Weapon” Skill for humans, it Just changes weapons in order to fit into a humans hands. Wow what a Cool Skill to have! *Sarcasm*

    All of the above Loses greatly to Their Yggdrasil counterparts. the Racial Classes/Skills Overlord’s Yggdrasil has which gives characters actual useful abilities like Acid Immunity, Mind-Affecting Immunity, or Dark Wisdom which allows the player to learn more spells by making a live sacrifice. And the Races are much more varied with their appearance and abilities.

    The Job System in Eldertale is much better than anything SAO comes up with, But while it doesn’t fare much against Yggdrasil, it is a respectable amount. Each character can have only 1 Job class and 1 subclass. Unlike in Yggdrassil, you can’t change your main job Class once you pick it, but Sub classes can be changed which is a good thing.

    To simply put, Elder Tale has much less variety and randomness than yggdrasil. In-game, Battles are more predictable In the former than the Latter because of this. Thats why information gathering in Yggdrasil is so important, you need to know what your opponents abilities are before you attack.

    I’ll Pick Yggdrasil over Elder Tale anyday, the latter pales in comparison to the Former. I enjoy the Overpowered, Unpredictable, and fun nature of Yggdrassi more. But Eldertale Is Miles better than all of SAOs games combined.

    lastly, there are two things i forgot to mention about Overlord.

    1. Humanoid and Demi-Human Races have a Limited Life span, But heteromorphic races have unlimited lifespan and they stop aging after a certain stage.

    2.The Customization in Yggdrasil is amazing and insane, that you can you can make your race look like an entirely different one! So for example, You can make A Slime look like a Spider! XD its Hilarious really!

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  5. Which makes me wonder, Why did the author bother having races in the game if the majority look almost identical to humans? this screams laziest on the authors part, and the races end up being very generic looking like in many shows like Smartphone and danmachi.

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  6. Ok, i’m gonna try to Comment on criticizing this article again as it seems the moderators didn’t accept my first one.

    My issue with this article is the Comparison itself, this wasn’t a fair one at all. 6 paragraphs are dedicated To Log horizon with nothing but praise and Only 1 paragraph for Overlord with nothing but Hate. Look, i love Log Horizon too, but I have to call you out on your BS arguments which are either incorrect, or you misunderstandings.

    “Log Horizon is undoubtedly better than Overlord in every conceivable way unless you want a mindless power fantasy, in which case you should be asking yourself what appeals to you more, being Kirito or being an OP skeleton guy with a bunch of demon followers.”

    Ooof, not off to a great start. The first part is obviously false as Overlord has things that it does better than Log Horizon. Its animation is of Higher quality (except for the CGI), its OST is great, the side characters are well developed, the Mock video game is immersive. calling it a “Mindless Power Fantasy” isn’t helping heal the wounds. I find it completely insulting your Comparing Kirito and Ainz. The only similarity i find is that their OP, but that doesn’t mean a story is bad if an OP character is used correctly. Ainz is one of them while Kirito isn’t. Speaking of them both being OP, i think that’s the only reason you hate Ainz! you ignore everything else about him that makes him interesting, you only care about how strong he is in comparison to the New World inhabitants. This should not be the only attribute you should focus on when looking at characters, Super man is OP yes, but its his character is what makes him so popular. did you know Ainz isn’t one of strongest players in Yggdrasil? he’s only in the Upper-Mid tier of players

    also he doesn’t have just demons as followers, he has Undead,Elves,Insects,Maids,Doppelgangers, and more.

    “Whatever games mechanics Overlord has in play are mostly thrown out the window because Ains can use magic to essentially change his class.”

    No, The mechanics aren’t “thrown out the window”, That’s how the mechanics work. There is only one spell that we know that can “change” his class, but even then, he had severe drawbacks while in that form.

    “He can’t use special warrior skills, so this spell would be ok if he was made more vulnerable by doing it, but given how weak everything is in the world around him it hardly matters what debuffs he gives himself by temporarily going warrior.”

    But he is more vulnerable when using the perfect warrior spell considering its drawbacks, Your point is moot. and not everything in the new world is weak with the True Dragon lords being able to contend with them.
    From what i’m getting from this point is that you wanted the spell to Greatly debuff ainz to the stats of a level 20, That is completely ridiculous.

    “And he can still use magic when in warrior form anyway so he would only suffer losing the special stats of mage gear, which again hardly matters because the world he’s in is too weak for him.”

    Uh no he can’t, he casted the illusion spell beforehand. and He can summon undead minions because of his racial skill, not by using magic. and again, the world is not completely too weak to challenge him.

    “He can even use pay-to-win items to wield the strongest types of melee weapons in the game, something that would totally break a real game’s balance and should logically be restricted, but restrictions are something this particular show wants to do away with.”

    Really? Your complaining about Cash items? -_- The ones Ainz used just allowed him to change weapons quickly in a fight, Nothing game breaking about it. it wouldn’t break the balance at all. This particular point seems to be you just whining about the usage P2W items. Im Guessing your a F2P player who’s jealous of other players using these cool items because they paid for them?

    And No, they don’t throw away restrictions, There ARE restrictions in play. You just don’t know it because you fail to notice them.

    “Overlord doesn’t care about being a good story, about crafting a good setting or placing limitations on it’s protagonist,”

    False,False,and false. Its does all of those things well, your just blinded by your hatred to OP characters that you failed to notice them.

    “Overlord threw out a potentially interesting setting and narrative”

    *Facepalm* you just don’t know good writing when you see it buddy. You need to learn to stop focusing solely on the OPness of the protagonist and learn focus on the stuff around him. Same with Mob,Saitama,Superman, and others.

    “Log Horizon therefore is a more or less a heaven-sent miracle in comparison. Log Horizon is an order of magnitude above Overlord, and most anime in general. For now let’s just talk game mechanics. Game mechanics are integral to Log Horizon’s story, and they’re very well thought out.”

    I don’t think your trying to hide your Log Horizon Bias at this point…
    Also for the second part Overlord lord has good game mechanics with Yggdrasil

    “no one can just jump classes to avoid their limitations like in Overlord.”

    You mean the lone Spell that lets ainz become a half baked warrior with various downsides?

    “All this is to say that Shiro is not wish fulfillment and the world and story intends on treating him like an actual person with actual limitations and even gives him powerful enemies to contend with to boot, all of which I’m very much on board with.”

    Wish Fulfillment is not inherently a bad thing to have, it can be done right, just difficult to do. The rest of the comment is true for Ainz as well.

    “In Overlord it’s uncertain what exactly would happen if Ains died though considering that he seems to have literally become his character he would likely perish forever. The result is that both stories have to feature invincible protagonists because death is final and it would spell the end of their stories.”

    He won’t perish forever, if he dies he has revival items that will resurrect him. not only that, The NPCs can cast revival magic to achieve the same effect. So no, death is not final. its only final if He’s prevented to being able to revive.

    “To its credit Overlord also features no clear way out, though it has yet to do much of note with that story detail.”

    That’s because Overlord doesn’t takes place in a video game? Its a completely separate world in Real Life, Ainz was just transported to that would inside his ingame avatar.

    “Log Horizon pays a lot of attention to detail, and uses the details of settings phenomenally to create a plethora of subplots or expand the main narrative.”

    So does Overlord.

    “Log Horizon has already given us a large, richly detailed world, and it looks like it will only get bigger.”

    Same with Overlord’s world, Large,richly detailed, and will get bigger as it goes along. Notice how similar the New World looks when compared to the Geographical area of the Middle East.

    “And I didn’t even talk about the lore, with it’s totally new classification of spells and theories as to why demi-human monsters like Goblins became violent monsters, the lore is awesome.”

    So is overlord’s Lore. Like in the Side story bonus volume, it is said that the reason Ainz and his tomb was transported to the New World was due to the Dragon Emperor casting very powerful wild magic that brung all the World Items to the New World

    “And if all of this wasn’t enough, Log Horizon puts a ton of effort in characters and character development.”

    So does Overlord. its funny how you talk about the side characters in Demon Lord and Log Horizon, but didn’t even mention a single one of Overlords. You know, the one important aspect of overlord of what makes it what its is today?

    “but it far outclasses SAO and Overlord on every literary front and it’s by far the best example of a “trapped in a MMO” story done well.”

    First Off, Saying LH outclasses on “Literally every front” is an over exaggeration. while i agree Log Horizon is better than Sword Art Online, it doesn’t beat it in the Animation and Soundtrack department. And i completely disagree with you on the one on Overlord, Its artstyle is Gorgeous (except with a ton of CGI), The OST is badass, Good side characters, Immersive Mock game, etc. The only thing i can give overlord crap for is the CGI.

    Secondly, again, Overlord isn’t a “trapped in a MMO” story. Why did you think it is one? were you even paying attention to what was going on in the show? Though i do agree with you Log Horizon is a good example alongside .Hack

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    • Look, I’m sorry i had to be harsh in my comment, but it has to be done to get my point across.

      One last thing, You keep spelling Ainz name wrong. Its Ainz not Ains. This continuous mistake (Alongside others like thinking overlord is a “Trapped in an MMO” story, Believing Ainz can use Magic while using perfect warrior, etc) made me both believe that you weren’t paying attention to the show/LN, and you didn’t do proper research before making this article

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      • No worries on being harsh, I’m generally the same way with my criticisms. As for the spelling, at the time I’m pretty sure I saw it spelled as both Ains & Ainz in the subs and for whatever reason I stuck to the s spelling. And hell no didn’t I do extensive research on Overlord, I watched season 1, concluded it wasn’t worth continuing and tried in this article to explain why I found Log Horizon to be so overwhelmingly superior to everything else in the trapped in the MMO genre, which Overlord may as well be in season 1 since we saw the original gamer, the game and the fact the gamer has become his character in a fantasy world based on the game – seriously the main difference is that he seems to be the only human player character drawn into the game. And either way the use of game mechanics and lore as the fundamental building blocks of the fantasy world basically make it the same genre anyway. Now I’ll try and address the other points from the long comment above point by point.

        1. Fair is a subjective judgement not an objective one. If I like a show or even just think it’s ok I do try to be as fair as possible, when reviewing, pointing out it’s weaknesses and strengths. The less I like a show, the less I’m going to care about being totally fair. Likewise on the paragraphs dedicated to each on, keep in mind I watched all of both Log Horizon seasons, all 50 episodes. I’ve seen 12 episodes of Overlord and a few battle clips on YouTube, even if I was being more fair to Overlord I couldn’t give it as much space if I wanted to, I just to don’t have the same amount of material to draw on.

        2. On the animation front, I think you could argue the fact Overlord has hideous CG monsters fighting traditionally 2D characters means it’s uglier overall than Log Horzion but ok, setting the CG aside the Overlord world and characters have more detailed designs and more expressive colors. Also, in my view, basically irrelevant. Personally I quite like Log Horizons visual style, but either way the visuals basically weren’t something I was concerned about in this review because I had so many other problems with Overlord’s story and characters, that no amount of visual polish was not going to save it for me. As for the OST it’s been a while so I don’t remember the sound design of Overlord at all, but I would be fucking floored if it held a candle to Log Horizon.

        3. Yes I deeply hate the fact Ainz is OP but it’s not just that he’s OP all of his servants are too. If you want a better frame of reference for my problems with Overlord’s utter lack of difficulty you might want to read this post, https://mistakescheerioforchesto.wordpress.com/2018/09/24/understanding-limits-how-not-to-summon-a-demon-lord-vs-overlord/. In it I compare Overlord to How Not to Summon a Demon Lord and why I found the latter so much more appealing as a power fantasy indulgence. To make it short though, nothing I saw in season 1 was a challenge for Ainz. His only opponent of note was Shalltear and in all other circumstances she was his servant. When even the battlemaids could one shot Bone Dragons I basically gave up on Overlord having any level of narrative stakes and dramatic tension whatsoever. If there are more difficult battles later on I’m happy to make individual exceptions – but overall my point stands. The world of Overlord presents practically no difficulty for Ainz and his troops and that makes it really boring. I suppose if you really like the various characters that would go a long way into keeping the show interesting but I didn’t find any of the denizens of Nazareck to be even vaguely interesting by season 1’s end. On the contrary I found them and their constant gushing praise of and/or outright sexual desire for Ainz to make the lot of them insufferable.

        4. I don’t hate all OP characters. Granted I think it’s fair to say I have a general predisposition against them until they win me over as characters. There are OP characters who I really like, Saitama for instance, Ainz just isn’t one of them. To his credit, I guess, I didn’t find the character or Ainz to be bad, it just wasn’t that good either. I didn’t find him deeply engaging but I don’t think his character was bad, it just wasn’t interesting enough to make me overlook or accept his ludicrous power level. Whereas his servants were just plain irritating to me, which in conjunction with their power levels, made me hate them with a passion. As for the warrior class spell and the gatcha items – yes I think those are a fucking problem. They allow him to actively flaunt the Mage class’s restrictions on armor and melee weapons, which could have been used to make the story more interesting. And just fuck the gatcha items, I hate that kind of shit enough in real life, but when you throw it in the 1 difficult battle of season 1, it just makes it all feel like a joke. There’s no tension, no stakes, nothing to keep you on the edge of your seat except maybe spectacle, and there’s so much better spectacle fighting out there I don’t see why I would spend my time on Overlord.

        5. I think the rest of your complaints, such as lore and whatnot, can be addressed by 1 fact. You know Overlord better than me and by the looks of it, really care about it. I’m happy to believe that Overlord might be this great sprawling adventure with a huge world and deep lore – and to a lesser extent that maybe the characters become more interesting and the setting less of a cakewalk. Unfortunately my experience with Overlord is season 1. Because I found season 1 so bad, so uninteresting, I’m not invested in Overlord as a franchise. I don’t read light novels, so both Log Horizon and Overlord had 1 shot to win me over. Log Horizon had me right away, and Overlord lost me along the way during season 1. I don’t know what else to tell you. You might find it maddening that I don’t know or care more about Overlord, that I’m not giving it what you think is it’s due. But I gave Overlord a shot and I really ended up hating it overall, so in much the same way I can’t convince you to hate Overlord – not that I want to btw you do you – you can’t convince me to like Overlord. This whole blog and all the reviews on it are based on my opinions and experiences, that means none of the reviews will be objective and sometimes they might be wildly unfair and harsh, and that they might draw on less knowledge about an IP that you as a reader might have. That may come across as unfair or not good enough but I got into this to put my thoughts on paper, figuratively speaking, and my thoughts are my own.

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