Re:Creators episode 17 proves 2 things beyond a shadow of a doubt. 1 – Setsuna is even more pathetic I expected (see this and this for reference) because instead of just committing suicide she also wrote revenge into Altair’s story. 2 – The real villains of this story aren’t the people with evil intent, it’s the people who refuse to open their minds and engage with this world. There will be spoilers ahead, you’ve been warned.
Re:Creators planted the seeds for the second revelation a long time ago and now as the show steadily makes it’s way to the climax those seeds have borne fruit. The idea that the characters could and in all known cases would change by engaging with the world of the “gods” was established early on to excellent effect. Mamika was the main poster child of this idea as her character evolved the most rapidly but Meteora playing the game she was from to affirm her creator’s love of the world and the personal growth which resulted from it was another great example. Enter Blitz. Blitz has had the least amount of screen time relative to how long he’s been in our world among the Creations. All we really know about him is that he’s an older mercenary type, fights with a gun and has gadgets which can mess with gravity, and that he’s from what looks to be a popular seinen manga. And most importantly he was forced to kill his own daughter in the manga and this is the source of his grudge against his Creator – and why he’s on Altair’s side.
Where I think Blitz starts getting interesting is in two short scenes where he talks with fellow Creations on Altair’s side, because the two reactions he gets pretty much lays out the basis for this post’s thesis – the villains are those who refuse to think for themselves. In the first of these scenes Blitz talks with Aliceteria and this exchange goes quite poorly, Aliceteria shows no interest in Blitz’s reasoning and makes two crucial remarks, the first is that they can both read other’s stories to get an idea of why they act as they do, and more importantly that Blitz seemed fake or hollow compared to Mamika. This is of course reflective of the rift forming between Aliceteria and her fellow Altair-followers, she is starting to think for herself and it more or less causes her to change teams overnight. The second remark is especially important as I think it best details the difference between the villains and heroes of Re:Creators – those who can think and grow soon find those who cannot to be fake or hollow in comparison, and they reject this fakeness/hollowness. Aliceteria even reaches out to Magane (BEST GIRL) at one point, even though she hates Magane, because she at least Magane isn’t like Blitz or Altair.
The second exchange this one between Blitz and Shou (the hero character and rival to Yuya) where Shou shows no interest in bringing down his creator to fix the parts of the story he doesn’t like – like his sister’s death at Yuya’s hands – but instead wants to settle accounts with Yuya. This reaction is exactly what you’d expect from the character in the game, he’s not grown at all since coming to our world and he’s not even invested in Altair’s goal – he just wants follow the scenario laid out for him in the game by his Creator and joins Altair’s side because Yuya is on the other side. This is to say Shou is not a villain in the same sense as Altair, he’s not trying to destroy the world because he doesn’t give a shit about the wider implications of either the world of the “gods” or Altair’s plan – he just wants to fight Yuya. But because he’s mindlessly on Altair’s side he is still a villain, his willful ignorance is his own undoing. Because I very much doubt he’d be on Altair’s side if he really knew what she was doing and had engages with the world at all, because he’s a hero – I expect given the chance he would’ve either switched sides or tried to stop Altair on his own Mamika-style.
What this is all building up to though is episode 17, specifically the scene where Blitz confronts his Creator. This confrontation is ultimately the most important one, it means far more than the flashy fight with Altair (who I admit largely bores me at this point since all she ever seems to be is invincible). In the beginning of this confrontation Blitz is hostile to his Creator and even shoots her after confirming that the reason he had to kill his daughter was because the Creator thought it would make the story more interesting. Up through the shooting Blitz is the one in control of the situation though his Creator proves that he hasn’t learned a thing from this world right away by predicting specific phrases in his speech and saying that they were the exact lines she’d have him say in the scenario. This control shifts after the shooting though and the main spark is that Blitz continues to think of his own Creator as a devil while he thinks Setsuna is worthy of praise.
This line in particular sets his Creator and me off. Setsuna is not worthy of praise, she is not special because she was rejected by the wider world. As his Creator aptly explains Setsuna creating a character to get revenge for her isn’t even a story – it’s drivel masquerading as speech. This is because Setsuna is a child, she was enjoying steadily growing success up to that point and then when she hits her first real roadblock she killed herself and blamed the world for all her problems. What she seemingly failed to realize is as Blitz’s creator points out, no one is successful at first – or as I prefer, you have to suck at something before you get good at it. And as Blitz’s creator describes with total accuracy even when make something that’s accepted it’s never good enough. You run into people you think are better than you and strive to grow or get depressed, and then you get back to work.
I can vouch for everything she said because I feel the same way. I’ve tried writing plenty of stories I scrapped for being too shit before starting one I was semi-ok with – and even then I keep going through the parts I’ve written and messing with things, worrying that the pacing is too fast or the narration too confusing. Likewise I’ve done some pretty expansive mods that totally overhaul a game’s campaign, units and map – and then I play it for a while and get struck with the “this isn’t good enough” feeling, like this version doesn’t add up what I’d envisioned when I started it and I need to do more before I finally reach that perfect version locked in my head – which I know for fact I will never reach. It’s constant, you finish something creative and then wonder how to do it better and then you work on it again and this cycle repeats endlessly. Even with this blog which is only 2 years old I’ve found posts I was embarrassed to have written, things that make me feel like I am indeed shit at writing.
Getting away from me though, what Blitz’s Creator reveals is how rigid Blitz’s thinking is and, to me at least, the inherent contradiction of praising a Creator who failed and gave up while demeaning and demonizing Creators who succeeded and continue to work – all while claiming to hate Creators and their world. Blitz thinks his only option is to kill his Creator and help Altair end it all He doesn’t even consider that his Creator could bring his daughter back – and use that to win him over to heroes’ side. This is of course the great sin of Re:Creator’s villains they don’t think, they see a final destructive solution as the only way out of their problems – much like Setsuna – and this close mindedness is a gigantic weakness which can be exploited.
Re:Creators has shown over the course of it’s current run time that thinking and planning are ultimately more important than raw power and fighting. This episode especially proves the effectiveness of a good plan as the gap in power between Blitz and his Creator is gigantic – however as his Creator proves Blitz’s in ability to think freely is an equally gigantic weakness and one which he is punished for, as he Creator can smugly claim “I’m your god” once the tables are turned. I also want to give a big shout out to Sota in this point as well. I gave him credit for standing up to Aliceteria in a prior post but his contribution far exceeds that, because it’s the from engaging with him and his ideas that Aliceteria can begin to grow and switch sides. At this point it would be no exaggeration to say Sota has made the single largest contribution to the heroes’ fighting power since all the Creations were assembled. I for one deeply appreciate and enjoy how freedom of thought is treated by Re:Creators and I hope you found my analysis of it interesting. See you in the next one.